With the March Update, some settings for Camera, Controls, and Interface have changed. These changes provide a better Rocket League experience for newer players.
If you’ve changed these previously, your settings will not be altered.
- Camera
- Default Camera Preset
- Distance increased to 270 (was 260)
- Stiffness increased to 0.5 (was 0.3)
- Legacy Camera Preset added
- Legacy uses the original default settings
- Camera Shake intensity reduced for most actions
- Default Camera Preset
- Controls
- Default Controller Deadzone value reduced to 0.2 (was 0.3)
- Default Dodge Deadzone value increased to 0.8 (was 0.5)
- Button Bindings list re-ordered to show most important controls at the top
- Controller Vibration
- Reduced the intensity of vibration on the Default setting
- On Default and below, Boost now only vibrates the controller when activated
- Players can still use Medium or Heavy to replicate the old vibration settings
- Interface
- Nameplate Mode
- Default setting now makes nameplates Always Visible.
- Previous default now called Nearby Only
- Team Colored Boost Meter is now enabled by default
- Nameplate Mode